Before the first call
- The court board works once the organiser has started the tournament. Before that it says so.
- The board updates by itself. If the badge at the top stops saying “Live”, reload the page.
- “Up next” is ordered so that players get their rest. The top match is the one to call.
Check in, send and start
- Mark players as present when they arrive, from the queue or the match’s page.
- Send the top match to a free court. Two people can never send different matches to the same court: the second is told the court was taken.
- Choose “Start play” when the match begins. The first point scored also starts it.
- “Return to queue” does not cancel the match. It asks for a reason and puts the match back in line.
When a player is late
- A side has ten minutes after the scheduled start to arrive. After that it shows as late.
- Open the match and record what was decided under “Late arrival”.
- Once the deadline has passed, an official, director or organiser can give the other side a walkover from “Late arrival”, with a reason. The court desk cannot.
- The walkover is confirmed on the match’s score page, like any result. Organisers and directors can also record one there.
When a court has a problem
- Close the court from “Court problem”, with a reason. Its match can move to another court or go back to the queue.
- Reopen the court when it is ready. Matches planned on a closed court are flagged on the schedule.
- Rented an extra court? An organiser or director adds it under “Venue and hours”, even during play. It is free on the board at once; “Re-plan from now” on the schedule spreads matches onto it.